![]() ![]() Because the software isn't what they're laser-focused on, Motion often isn't exactly reliable. And every few OSes, require a whole new machine to run it on. It breaks down like this: Every few updates requires updating to a new OS. As such, each iteration of Motion is buggy as hell, and requires constant updating to new versions, which require new OSes. Instead, they just make software to sell hardware. But Apple doesn't bother to perfect anything. If it wasn't made by Apple, it could be perfect. ![]() It's a useful and well-thought-out piece of software, and the price won't kill you. Some features require Internet access fees may apply. System Requirements: macOS 12.6 or later, 4GB of RAM (8GB recommended for 4K editing, 3D titles, and 360° video editing), Metal-capable graphics card, 1GB of VRAM recommended for 4K editing, 3D titles, and 360° video editing, 4.7GB of available disk space (3.5GB app, 1.2GB supplemental content). Unrivaled performance with optimizations for the M1 Pro, M1 Max ** and M1 Ultra chips on the new Mac Studio and MacBook Pro.Improved performance and efficiency on Mac computers with Apple silicon.Import wide color HDR images, view them on supported Mac computers, and export in standard Rec.Import third party USDZ objects or use one of 60 premade objects in the Motion Library.Turn any shape, video plane, or paint stroke into a reflective surface in 3D space.Set up realistic shadows that animate dynamically with the movement of cameras and lights.Create 3D scenes within a 360° project for ultra-realistic 360° environments.Transition from 2D to 3D space by adding cameras.Harness an ecosystem of third-party FxPlug plug-ins for tasks like advanced tracking, advanced motion graphics, and more. ![]()
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